![civilization ii multiplayer gold edition no advisers civilization ii multiplayer gold edition no advisers](https://www.paulthetall.com/wp-content/uploads/2013/10/empire-earth-2-for-mac-screenshot-1-768x576.jpg)
While Metropolis worked on terrains and units I started working on cities.Īs we all know HoMM games only have 1 town and castle image to dictate city size/development while Civ2 has 4 unwalled and 4 walled sizes. NO units or castles had been added at that point. One of our first terrain test shots, Civ2's GUI is VERY limited but I've made it look a bit more like HoMM2s. We know that it's 20 years too late, no one will probably play it and people will wonder why we're wasting our time but we're having a ton of fun making it so meh, we're doing it anyway haha.
![civilization ii multiplayer gold edition no advisers civilization ii multiplayer gold edition no advisers](https://cdn2.unrealengine.com/Diesel/productv2/offworld-trading-company/home/EGS_MohawkGames_OffworldTradingCompany_G1A_03-1920x1080-edf71fe3b3ccf0f90ed8f93d5bed55492bbe2500.jpg)
CIVILIZATION II MULTIPLAYER GOLD EDITION NO ADVISERS MOD
It's not going to be as amazing as that HoMM3 for Civ3 mod (mentioned in my post above) as it's creator (Tom2050) is a friggin genius lol and we're using an older game but we're doing the best we can haha. Well by sheer luck I managed to find Metropolis over at CivFanatics and he speaks great English (thankfully as I only speak English and bad English lol) so we're now working together on finishing his HoMM2 scenario vision with a bit of my vision mixed in with it (as I've wanted to make a HoMM2 Civ scenario for a while now but couldn't be stuffed doing it on my own haha).